Polaris is a hybrid procedural low-poly terrain engine, a complete solution for creating stunning low-poly environment, especially built for Unity developer. This is a must-have asset which saves you thousands hours of work and tons of effort, give you more time and resources to focus on other aspects of you game.
Traditional terrain creation workflow often uses the 2 main methods: Procedural and Sculpting. Sin both methods have the own pros and cons, Polaris cleverly combines them into a single complete solution to unleash the power of creativity, empowered by advanced techniques to maximize the possibilities and boost performance.
© 2018 Pinwheel Studio